Skip to Main Content
It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.

Virtual Reality in the Library: Virtual Reality Setup

Basic Information

The Rift is currently available through special request only. Contact Kelley Minars, Creative Technologies Librarian, at minars@uthscsa.edu with any questions.

The library has one Oculus Rift headset for use. The headset interfaces with the online app store and offers a variety of games, applications, and other uses. The headset also comes with either one standard Xbox controller, one wired Xbox controller, or a pair of wireless touch controllers that simulate hands.

VR Equipment

Step 1

Check to make sure you have all the accessories.

  • Rift headset
  • 2 Oculus Touch controllers
  • Wired Xbox One controller

Plugging in the Equipment

Step 1

Connect the VR headset to the tower, plugging the blue USB into the blue port and the HDMI cable into its respective port. If using the Xbox controller, press the power button (it should light up).

Step 2

Once everything is plugged in use the mouse, double click on the "Oculus" icon, then select "Devices" to ensure that all VR peripherals are properly connected. Rift, Sensors, Touch Controllers, and XBox Controller should all show green circles or read as Connected.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Step 3

Select the "Library" tab to choose a program from the VR catalog. Click on the desired program to launch it.

Step 4

Put on the VR headset in order for the program to appear on the screen.

Note: To choose another program from the Library, click on the "O" button on the Oculus Touch controller. 

   8. VR catalog will appear

Loading Oculus Software

Step One

Open the Oculus Store by clicking the icon either on the desktop or taskbar.

 

 

 

 

Step Two

Click on the Library tab.

Click the three dots under Organon 3D Anatomy and choose 'Start Program".

VR Troubleshooting

If the controllers don't respond:

  • Check the batteries. If the batteries are dead contact the library for replacements.
  • Double check the controllers are connected in the software.

If the game being played isn't being mirrored on the monitor:

  • Click on the icon for Desktop_Mirroring.exe

Note

Different programs use different controllers. Information on which controller to use for a particular program made be found in the details/info for each game in the digital library or by reviewing the VR for Anatomy or VR for Leisure/Fun pages of this guide.

Have fun!

12. Have fun!